Directory

Gaming startup ecosystem

The European gaming industry, led by Sweden, Finland, and Poland, is a global powerhouse. From mobile gaming to AAA studios, the region benefits from deep creative talent, strong engineering culture, and established publishing infrastructure. We track 80 organisations in this sector across 6+ countries.

80 entries.

1939 Games

Reykjavik, Iceland · Startup

1939 Games is an independent game development studio founded in Reykjavik in 2015 by veterans of CCP Games. The studio developed KARDS, a free-to-play digital collectible card game set in World War II, which launched on Steam in 2019. KARDS blends traditional CCG mechanics with real-world historical units and strategies from the Second World War and has built a global player community.

33East

Nicosia, Cyprus · Venture Capital

33East was founded by Demetrios Zoppos and Yiannis Eftychiou and selected by the European Investment Fund in 2023 as Cyprus's first EIF-backed venture capital fund. It closed a €26 million debut fund in January 2025, anchored by the Cyprus Equity Fund (NRRP) and private investors including the Bank of Cyprus. The fund targets pre-seed and seed-stage startups with a Cyprus connection, writing cheques of €100K–€1M across enterprise software, fintech, gaming, marketplaces, logistics, digital health, and climate tech. First portfolio companies include Electryone AI, an AI-powered renewable-energy management platform.

3Lateral

Novi Sad, Serbia · Startup

3Lateral is a Novi Sad-based deep-tech studio that builds some of the most advanced digital human technology in the world, including high-fidelity facial rigging, performance capture, and AI-driven character animation pipelines used across games, film, and virtual production. Founded in 2004 by Vladimir Mastilović, the company became a go-to technical partner for AAA studios pushing the boundary of believable CG faces, and was acquired by Epic Games in 2019 to anchor what would become the MetaHuman Creator — the feature inside Unreal Engine that lets any developer ship production-grade photorealistic characters in hours instead of months. Even after the acquisition, 3Lateral continues to operate out of Serbia as a core R&D center for Epic's digital-human stack, making it one of the clearest examples of world-class computer-graphics IP built entirely in the former Yugoslav space and now shipped into tools used by hundreds of thousands of developers globally.

Artur Kurasiński

Warsaw, Poland · Angel Investor

One of Poland’s first startup bloggers and influencers, Artur has also become an angel investor. He leverages his audience and industry knowledge to promote and invest in Polish startups, often focusing on edtech and gaming. Associated startups: Trafi (mobility) and ThinkCube (edutainment) are a couple of ventures he’s been publicly associated with as an investor.

Assembly Summer 2026

Helsinki, Finland · Event

Finland's legendary demoscene and gaming festival, running since 1992, now combines its traditional demo competitions with esports tournaments, indie-game showcases, and creative-coding workshops. 5,000+ attendees bring their computers for a LAN party atmosphere. Relevant to gaming, creative-coding, and entertainment-tech startups as both a community event and a recruiting ground for engine and graphics talent.

Basecamp Malta

Zejtun, Malta · Incubator

Basecamp is a 700 sqm incubator facility for video game development, esports, and immersive technology startups, operated by the GamingMalta Foundation — a non-profit jointly established by the Government of Malta and the Malta Gaming Authority. It offers ten subsidised studio spaces alongside an accelerator programme featuring business workshops, industry mentoring, and connections to local and international investors.

Borys Musielak

Warsaw, Poland · Angel Investor

Borys Musielak is a Warsaw-based engineer-turned-investor, Founding Partner at SMOK Ventures — a pre-seed and seed fund backing Central and Eastern European founders — and the driving force behind SMOK Angels, a no-fee network of 220+ founders-turned-investors. He previously founded Filmaster, a movie-recommendation engine acquired by Samba TV in 2015, and co-founded Reaktor Warsaw (one of Poland's first startup coworking hubs) and the Startup Poland foundation. Through SMOK he has backed CEE startups across AI, gaming and software including Authologic, Alokai, inStreamly and Defguard, and in 2025 he co-founded No Cap, an AI-driven angel investing platform.

PolandWarsawPre-Seed to Series ASoftwareGamingAI

Brunnur Ventures

Reykjavik, Iceland · Venture Capital

Brunnur Ventures is an early-stage venture capital firm founded in 2013 and focused on high-growth Icelandic startups. The firm backs scalable B2B software, gaming, biotech, cleantech, and marine-tech companies, writing initial seed cheques and following on through growth rounds. With around 34 portfolio companies, the firm has achieved notable exits including CCP Games and Oculis. Key partners include Founding Partner Sigurdur Arnljotsson and Managing Partner Arni Bloendal.

Casumo

St. Julian's, Malta · Startup

Casumo is a Malta-based online casino and gaming company known for its gamification-driven approach to iGaming, blending adventure-style progression mechanics with traditional casino and sports betting products. Founded in 2012 by Swedish entrepreneurs who established operations in Malta to leverage the island's regulated gaming jurisdiction, Casumo holds licenses from the MGA, UKGC, and other European regulators. The company has built a strong brand around player engagement and UX innovation in a highly competitive market, employing hundreds of people in Malta and serving players across multiple European markets.

CCP Games

Reykjavik, Iceland · Startup

CCP Games is the Reykjavik studio behind EVE Online, the long-running sandbox space MMO that has become one of the most culturally distinctive video games ever built in Europe: a single persistent universe shared by all players, with a player-driven economy, alliances, and wars that have produced academic papers and international news coverage. Founded in 1997, CCP effectively bootstrapped Iceland's modern games industry and remains the anchor of Reykjavik's interactive-entertainment cluster. The studio was acquired by South Korea's Pearl Abyss in 2018 but kept its Icelandic operations and brand, and has since expanded into new IP explorations, third-party developer partnerships, and blockchain-adjacent experiments around player-owned assets. For the directory, CCP illustrates how a small European capital can sustain a live-operations games business at a scale usually associated with Tokyo, Los Angeles, or Helsinki.

CD Projekt

Warsaw, Poland · Startup

CD Projekt is a Warsaw-based video-game holding founded in 1994 by Michał Kiciński and Marcin Iwiński. Its CD Projekt RED studio produced The Witcher and Cyberpunk 2077 franchises, while GOG.com operates a DRM-free PC games store. The company went public on the Warsaw Stock Exchange in 2011 and at peak was Poland's most valuable listed company. Co-founder Michał Kiciński later left day-to-day operations to focus on impact-oriented investing and wellness projects.

Conector Startup Accelerator

Barcelona, Spain · Accelerator

Founded 2013 by prominent Spanish entrepreneurs. Runs 5-month batches for early-stage digital startups in media, gaming, and mobile; mentors take equity and support Demo Day. Notable alumni include Glovo and Meller. Scope: Regional (Barcelona & Madrid).

Crowberry Capital

Reykjavik, Iceland · Venture Capital

Crowberry Capital is a Nordic seed and early-stage venture fund founded in 2017 in Reykjavik, with additional offices in Copenhagen and Stockholm. The all-female founding team backs technology startups across the Nordics, with a particular focus on SaaS, digital health, fintech, and gaming. Its second fund closed at €90 million and the firm has invested in over 34 companies. Notable portfolio companies include Lucinity (AI anti-money laundering) and Mainframe Industries (cloud-native MMO gaming).

Diana Koziarska

Warsaw, Poland · Person

Founding and managing partner at SMOK Ventures, an early-stage fund focused on Central and Eastern Europe. A physics graduate, she co-founded ReaktorX and was a leading figure in the Polish startup community before moving into venture capital, and has been named to Forbes 30 Under 30.

Digital Dragons 2026

Krakow, Poland · Event

Premier game industry conference in Krakow featuring an indie game showcase, publisher meetings, and strong startup presence across VR/AR, AI tools, and creative tech. Attracts 2,000+ game developers, publishers, and investors. Valuable for gaming and creative-tech startups seeking publishing deals and development partnerships in the CEE region.

Dream Games

Istanbul, Turkey · Startup

Dream Games is an Istanbul-based mobile gaming studio founded in 2019 by five industry veterans from Peak Games and Zynga — Soner Aydemir, Ikbal Namli, Eren Shea, Hasan Yilmaz, and Serdar Yilmaz — who decided to bet the studio's entire future on shipping a single, highly polished casual puzzle title rather than the portfolio approach favored by most publishers. That title, Royal Match, launched in 2021 and became one of the highest-grossing mobile games in the world, reportedly generating in the billions of dollars in annual in-app revenue and holding steady top-5 grossing positions on both iOS and Android across multiple major markets. The studio raised over USD 450 million from Index Ventures, Makers Fund, Balderton, and others at valuations above USD 2.75 billion, making it one of the most valuable private gaming companies in Europe. Dream Games is the clearest contemporary example of Turkish mobile-gaming craft scaling into a global consumer business while staying headquartered in Istanbul.

Embria

Limassol, Cyprus · Venture Capital

Embria is an international startup builder and investor headquartered in Limassol, Cyprus, founded in 2007. The firm finds, funds, and grows technology companies from the ground up, with a focus on mobile gaming, wellness, AdTech, social platforms, and marketing technology. Embria has co-founded and invested in over 20 portfolio companies with more than 2,000 team members globally, including HypeAuditor and AdTech Holding. The company also maintains offices in Finland.

Eneba

Kaunas, Lithuania · Startup

Eneba is an online marketplace for video game keys, downloadable content, gift cards, and in-game currencies, founded in 2018 by Vytis Uogintas and Žygimantas Mikšta in Kaunas. The platform uses proprietary machine learning and fingerprinting technology for fraud prevention and serves over 10 million registered users across Europe. Early investors include Practica Capital, InReach Ventures, and FJ Labs. In 2024 the Lithuanian national development finance institution ILTE issued a €10 million loan to support development of an AI-based mobile games recommendation system.

Eventus International

Hong Kong, Hong Kong · Event Organisator

Eventus International is a global summit and exhibition company specializing in gaming and iGaming conferences across emerging and established markets worldwide. Led by founder and CEO Yudi Soetjiptadi and COO Lou-Mari Burnett, the company delivers senior-level, C-suite-focused events connecting studio heads, operators, regulators, and technology providers. Their portfolio spans multiple continents and includes regional SPiCE series events across Asia and the Middle East, the LiGA Summit in Latin America, and specialist events such as the iGaming Studio Summit in Riga, Latvia. The company maintains registered offices in Hong Kong and South Africa and serves the global gaming sector.

French Tech Barcelona

Barcelona, Spain · Accelerator

Concierge-style soft-landing hub integrated with local partners such as SeedRocket and Pier01. Strong on mobile, gaming, and impact startups, with frequent networking to fast-track community access.

FRVR

Valletta, Malta · Startup

FRVR is a browser-based casual games publisher founded in 2014 and headquartered at 61 Saint Paul Street, Valletta. The company develops and distributes instant-play HTML5 games across web, social, and messaging platforms without requiring app-store downloads. FRVR has raised over $94 million in total funding from investors including Accel, Hiro Capital, and Makers Fund.

GAIMIN

Zug, Switzerland · Startup

GAIMIN is a Web3 distributed cloud infrastructure platform that uses gamers' unused computing power, including GPUs, for HPC and AI workloads. The company reported more than USD 1.79M in funding, launched the GMRX token, partnered with ecosystems such as Movement Labs and BNB Chain, and secured cloud-compute support from Aethir's ecosystem fund. In decentralized resource and staking markets, it competes with larger platforms such as Lido, Kiln, and Ubitus.

Game Camp 2026

Lille, France · Event

France's main annual gathering of video game professionals, in its 8th edition, organised by Game IN and the SNJV at the Université Catholique de Lille. For game-studio founders and developers it is two days of industry talks, workshops, and B2B networking.

Game Makers Iceland

Reykjavik, Iceland · Event Organisator

Game Makers Iceland is a grassroots community organization for Iceland's local game development scene, welcoming professionals at studios, indie developers, hobbyists, artists, and students. Based in Reykjavík, they organize the annual Reykjavík Game Summit, bringing together local and international speakers for talks, insights, and networking. The organization maintains active community channels and emphasizes inclusivity across Iceland's growing game industry.

Gamescom 2026

Cologne, Germany · Event

The world's largest gaming event by attendance, with a major business area (gamescom biz) hosting B2B meetings, publisher showcases, indie booths, and investor matchmaking alongside the consumer expo. Cologne draws 300,000+ visitors and is the primary annual meeting point for European game studios, publishers, and platform teams. Relevant to startups in gaming, entertainment tech, AR/VR, streaming, and creator economy. Tickets from EUR 20 consumer, EUR 100+ business.

Grand Games

Istanbul, Turkey · Startup

Mobile gaming studio building hybrid-casual puzzle titles such as Magic Sort and Block Out, run via a multi-studio model. Surpassed 50M downloads across 200+ countries within two years.

Gróska

Reykjavik, Iceland · Innovation Hub

Gróska is a 188,000 sq ft innovation and business growth center at Bjargargata 1 in Reykjavik, opened in 2019 and widely regarded as the epicenter of Iceland's startup ecosystem. The facility houses companies, investment teams, startup incubator programs, and university research labs under one roof. CCP Games is among its anchor tenants. Gróska offers flexible desk memberships, private offices, meeting rooms, and event space, fostering collaboration between startups, established companies, and academic institutions.

Growth Box Ventures

Ta' Xbiex, Malta · Venture Capital

Growth Box Ventures is an early-stage venture capital firm founded in 2016 and headquartered in Ta' Xbiex, Malta, led by Managing Partner Gabriel Demirci. The fund targets pre-seed and seed investments in fintech, personal finance, gaming, and lead generation — sectors where Malta has established global relevance. Founded by serial entrepreneurs with a track record of building and exiting ventures, the firm takes a hands-on approach offering strategic advice and growth support beyond capital. Notable portfolio companies include Odds Scanner and Tekpon.

Halldór Snær Kristjánsson

Reykjavik, Iceland · Person

Halldór Snær Kristjánsson is the CEO, Game Director, and co-founder of Myrkur Games, an Icelandic game development studio. He also serves as Chairman of the Icelandic Game Industry (IGI), making him a central figure in Iceland's game development ecosystem. He is a confirmed speaker at the Reykjavík Game Summit 2026, organized by Game Makers Iceland.

Herman Narula

London, United Kingdom · Person

Co-founder and CEO of Improbable, the simulation and virtual-worlds company backed by a16z and SoftBank. He is a vocal advocate for the technical foundations of the metaverse.

ICE Gaming

Barcelona, Spain · Event Organisator

Organizer of ICE Gaming, the world's largest gaming industry expo and conference now held in Barcelona after relocating from London. Running for over 40 years, ICE attracts 40,000+ attendees from the global gaming, betting, and igaming sectors, showcasing technology providers, startups, and regulatory developments in the gaming ecosystem.

ICE Gaming 2026

Barcelona, Spain · Event

Global gaming industry expo and conference in Barcelona showcasing casino, sports betting, and gaming technology with 35,000+ attendees. Relocated from London in 2025, it draws operators, regulators, and tech providers from across the gambling ecosystem. Strong for startups building gaming platforms, compliance tools, and responsible gambling technology.

Improbable

London, United Kingdom · Startup

Improbable is a London-based technology company founded in 2012 that builds networked simulation and virtual world infrastructure. Originally known for SpatialOS, a distributed computing platform enabling massive-scale game worlds, the company pivoted toward defense and metaverse applications. Improbable raised over $600 million including a $502 million Series B led by SoftBank in 2017. Its defense division provides synthetic environments for military training and planning. The company also explored metaverse networks before refocusing on enterprise and government simulation use cases.

Innoland

Baku, Azerbaijan · Incubator

Innoland (Innovations Center LLC) is an incubation and acceleration center established in November 2018 under the State Agency for Public Service and Social Innovations (ASAN). Over six years it has incubated 88 startups, accelerated 36 ventures, hosted 25 co-working residents, and organized more than 50 hackathons. It also runs an IT training academy and offers virtual residency for remote teams.

Jere Erkko

Salamanca, Spain · Person

Jere Erkko is a Finnish games and entertainment entrepreneur associated with the early Angry Birds / Rovio lineage, working on mobile gaming, brand-building and entertainment ventures. He speaks on gaming, product virality and scaling consumer hits internationally.

Lifeline Ventures

Helsinki, Finland · Venture Capital

Lifeline Ventures was founded in 2009 in Helsinki by Petteri Koponen and Timo Ahopelto and has grown into Finland's largest VC focused on unlisted growth companies, raising its €400 million Fund VI in 2025. The firm invests at the angel and seed stage with tickets of €100,000–€2 million, backing sector-agnostic founders from day one across Europe. Lifeline has seeded most of Finland's best-known unicorns, including Supercell (acquired by Tencent for $8.6B), Wolt (acquired by DoorDash for $8.1B), Oura, ICEYE, and Aiven. With over 115 portfolio companies and more than a dozen exits, it is the benchmark early-stage firm in the Finnish ecosystem.

London Games Festival 2026

London, United Kingdom · Event

City-wide celebration of games in London with a strong B2B core at the Games Finance Market, connecting studios with publishers and investors. Industry passes cost about GBP 150-300. Covers gaming technology, VR/AR innovation, and interactive media. Valuable for gaming startups seeking publishing deals and creative-tech partnerships.

Ludus AI

Warsaw, Poland · Startup

Generative AI copilot for 3D game development and visualization workflows, with a strong focus on Unreal Engine production pipelines. The platform helps teams create assets and scene components faster while reducing technical bottlenecks for creators.

Malta Venture Capital (MVC)

Sliema, Malta · Venture Capital

Malta Venture Capital (MVC) is a €10 million government-backed equity fund launched in 2024 and managed from offices in Sliema, under the auspices of Malta Government Investments. It co-invests alongside private investors in early-stage, high-growth digital and technology-driven businesses, with each eligible startup able to receive up to €500,000 in equity. Target sectors include video game development, fintech, e-sports, life sciences, agritech, AI, and green energy. Since launch MVC has invested in five companies and assembled a network of 30 accredited co-investors.

Michał Kiciński

Warsaw, Poland · Angel Investor

Co-founder of CD Projekt (the studio behind The Witcher and Cyberpunk 2077), Michał is a tech millionaire who has diversified into angel investing. He tends to support deep-tech and science-driven ventures, including wellness startups, with patient capital. Associated startups: Early backer of Polski Bank Komórek Macierzystych and other science-driven projects; also funds meditation and sustainability initiatives.

Nanobit

Zagreb, Croatia · Startup

Nanobit is a Zagreb-based mobile gaming studio specializing in narrative and simulation games that have been downloaded over 200 million times globally. The company's portfolio includes popular titles like BitLife and Tabou Stories, which combine interactive storytelling with life-simulation mechanics to build deeply engaged player communities. Nanobit was acquired by Stillfront Group in 2021 for approximately $148 million but continues to operate independently from Zagreb. The studio is a leading example of Croatia's mobile gaming talent and demonstrates how European studios can build global consumer hits in the casual and mid-core gaming segments.

Nexters

Limassol, Cyprus · Startup

Nexters is a Limassol-headquartered mid-core mobile games publisher best known for Hero Wars, a long-running RPG that at its peak was one of the highest-grossing role-playing games on iOS and Android worldwide and popularized the now-ubiquitous 'puzzle in the ad, different game inside' marketing pattern. The company runs a portfolio of live-ops titles, relies on heavy user-acquisition and A/B testing in-house, and operates from Cyprus as a talent and operational hub following the 2020-2022 wave of games-industry migration into Limassol. In 2021 Nexters went public on Nasdaq via a SPAC combination at a valuation north of USD 1.5 billion, making it one of the very few Cyprus-listed consumer-tech exits on a major US exchange. For the directory it represents the scale of the Limassol mobile-gaming cluster that grew up around Wargaming and has since attracted dozens of studios and publishers.

Nordeus

Belgrade, Serbia · Startup

Nordeus is one of Southeast Europe's most important gaming companies and the studio behind Top Eleven, a globally successful football management game. The business is notable not just for creating a hit title, but for sustaining long-term user engagement through live operations, balancing, retention design, and ongoing content updates. That makes Nordeus a strong example of European gaming as both a creative and analytical discipline, where product success depends on community management, behavioral economics, and continuous optimization as much as on launch-day design. In ecosystem terms, Nordeus helped establish Belgrade as a serious game-development center and showed that major consumer entertainment businesses can scale from the region without following the standard SaaS path. It adds a useful dimension to the directory because gaming companies often develop advanced expertise in monetization, engagement, and lifecycle management that later influences wider consumer-product thinking across tech.

OneFootball

Berlin, Germany · Startup

Berlin-based football media and technology platform founded in 2008, offering live scores, news, stats and streaming (OneFootball TV) across 200+ leagues to a global audience.

Outfit7

Ljubljana, Slovenia · Startup

Outfit7 is the Slovenian-born mobile entertainment studio behind the Talking Tom and Friends franchise, which has become one of the most downloaded mobile IPs in the world and a textbook example of a European consumer software company achieving escape velocity into the US and Asian markets without relocating its engineering base out of Ljubljana. Founded in 2009 by Samo and Iza Login, the studio combined a viral AR-era animal avatar concept with disciplined live-ops, mobile advertising, and cross-promotion to drive billions of downloads, and in 2017 sold to China's Zhejiang Jinke Entertainment in one of the largest cash exits ever achieved by a Slovenian tech company. Today Outfit7 remains the anchor of Slovenia's consumer gaming cluster, running the Talking Tom & Friends universe across games, TV series, and licensed merchandise, and continuing to ship new free-to-play titles from its Ljubljana, Limassol, and London offices.

Peak Games

Istanbul, Turkey · Startup

Peak Games was an Istanbul-based mobile gaming company that built globally successful casual puzzle games including Toon Blast and Toy Blast, which attracted hundreds of millions of downloads. The company was acquired by Zynga in 2020 for $1.8 billion, marking one of the largest exits in Turkish and European gaming history. Founded in 2010 by Sidar Sahin, Peak Games demonstrated that world-class mobile gaming studios could emerge from Turkey, and its success helped catalyze a wave of gaming entrepreneurship in Istanbul. The acquisition validated the depth of Turkish mobile gaming talent and design expertise on the global stage.

PG Connects Barcelona 2026

Barcelona, Spain · Event

A global games-industry conference for 1,000+ professionals, with 17 tracks, 100+ speakers, indie showcases, and investor matchmaking. Built for gaming startups, with structured pitching to publishers and investors plus a dedicated indie and career programme.

Plug and Play Cyprus

Limassol, Cyprus · Accelerator

Plug and Play Cyprus is the first Cyprus location of Plug and Play, the Silicon Valley-based global innovation platform, launched in Limassol in April 2026. The programme is co-funded by the Republic of Cyprus through the Deputy Ministry of Research, Innovation and Digital Policy and the Research and Innovation Foundation. It plans to run six cycles of incubation and acceleration targeting fintech, regtech, gaming, and shipping and energy, aiming to support around 60 startups and create approximately 500 jobs. Corporate partners include ASBIS, Tototheo, Mastercard, and ECOMMBX.

Re-Pie Asset Management

Istanbul, Turkey · Venture Capital

Re-Pie is Turkey's first and largest alternative portfolio management company, established in 2015 under a Capital Markets Board licence and managing assets worth over 73.5 billion TL across 41 venture capital, 36 real estate, and 13 securities investment funds. Its venture capital arm backs Seed to Series A technology companies with cheques of $1M–$10M, with a notable portfolio including Getir, Hepsiburada, ikas, Modanisa, Colendi, and Ace Games. Re-Pie combines financial structuring expertise from its broader asset management platform with active strategic and operational support for portfolio companies. The firm is headquartered in Istanbul and is regulated by Turkey's CMB.

Ready Player Me

Tallinn, Estonia · Startup

Ready Player Me is an Estonian avatar-platform company that provides developer tools for creating cross-platform, cross-game 3D avatars usable across thousands of games and virtual worlds, giving users a single portable digital identity. The company evolved from physical 3D scanning booths into a software avatar SDK adopted by game studios and app developers. It raised a $56M Series B led by Andreessen Horowitz in 2022, and in December 2025 Ready Player Me was acquired by Netflix.

Revo Capital

Istanbul, Turkey · Venture Capital

Revo Capital is Turkey's largest technology-focused venture capital firm, founded in 2013 by Cenk Bayrakdar and Berkin Toktaş, having raised over $250M across three funds. Fund II closed at a landmark €90M in 2021 — oversubscribed with backing from IFC, EBRD, EIF, DEG, and the Turkish Development and Investment Bank — and Fund III reached an $86M first close in 2024 targeting over $100M. The firm has invested in 48 startups across Turkey, Eastern Europe, and the Baltics, achieving 18 exits and producing unicorns Getir and Builder.ai; portfolio companies have attracted $3.5B in follow-on capital between 2021 and 2025. Revo concentrates on early-stage B2B and B2C ventures in fintech, SaaS, cybersecurity, health tech, AI, and gaming.

Rob Whitehead

London, United Kingdom · Person

Co-founder and former CTO/CPO of Improbable, where he led development of the SpatialOS distributed-simulation engine. He met co-founder Herman Narula at the University of Cambridge.

Robert Lewandowski

Warsaw, Poland · Angel Investor

Better known as a football superstar, Robert has also become an active startup investor in recent years. Through his firm RL9 Investments, he provides funding and global visibility to Polish startups. For instance, he joined Dawid Urban in backing Samurai Labs (AI anti-bullying platform) in 2020. He’s also invested in health tech and games (e.g. Movie Games). Associated startups: Samurai Labs, Movie Games, Zeny (fintech), and Stor9 (marketing) among others.

Roosh Ventures

Kyiv, Ukraine · Venture Capital

Roosh Ventures is an entrepreneur-led Ukrainian VC fund founded in 2020 by Den Dmytrenko (co-founder of Reface and the AI HOUSE community) and Serhiy Tokarev, an AI entrepreneur and investor with 20+ years of experience. Operating with $40M AUM and 40+ portfolio companies, the fund takes a co-investment approach and focuses on pre-seed through Series A deals in enterprise SaaS, fintech, gaming, and AI across EU and US markets. Notable portfolio companies include Deel ($12B valuation), Oura, and Pipe; the fund's most recent disclosed investment was in Tower in March 2026. Despite the ongoing war, Roosh maintains its Kyiv headquarters and Ukrainian identity.

Sacha Dragic

Bucharest, Romania · Person

Founder and majority owner of Superbet (operating as Super), a technology-driven sports-betting and gaming group he started in Romania in 2008 that has since expanded across Europe and into Latin America. He backs Romanian technology and entrepreneurship initiatives through the group and its ventures.

SiGMA Europe 2026

Valletta, Malta · Event

The world's largest iGaming and emerging tech expo, held at the Malta Maritime Hub (MFCC). Attracts 25,000+ attendees, 800+ sponsors and exhibitors covering gaming, blockchain, AI, and fintech. Malta's regulatory framework for digital assets makes this a key event for Web3 and gaming startups. Tickets from EUR 300.

SMOK Ventures

Warsaw, Poland · Incubator

SMOK Ventures is an early-stage venture capital firm bridging Silicon Valley and Central and Eastern Europe, investing pre-seed and seed capital into software and gaming startups founded by CEE teams, especially in Poland. Backed by US and local investors, it brings a Valley-style approach and network to the region and typically leads first institutional rounds.

Sorare

Paris, France · Startup

Sorare is a Paris-based fantasy sports and digital collectibles platform founded in 2018 by Nicolas Julia and Adrien Montfort. The platform lets users collect officially licensed digital player cards and compete in fantasy football, basketball, and baseball leagues. Sorare holds partnerships with over 300 sports organizations including the Premier League, NBA, MLB, and LaLiga. The company raised $680 million in its Series B led by SoftBank in 2021, reaching a valuation of $4.3 billion. Despite the broader NFT market downturn, Sorare has maintained its position by focusing on gaming utility rather than pure speculation. It operates from Paris with a major commercial office in London serving UK sports partnerships.

SpielFabrique

Berlin, Germany · Accelerator

Founded 2016. Accelerator for the video game industry connecting German and French hubs; provides workshops, industry mentoring, and investor access. Notable studios: Burning Glass Creative, HandyGames. Support: game-specific mentorship, networking, funding access. Scope: Regional.

Spyke Games

Istanbul, Turkey · Startup

Spyke Games is an Istanbul-based mobile gaming studio that raised one of the largest seed rounds in European gaming history — roughly USD 55 million in 2022, led by Griffin Gaming Partners, Index Ventures, and Makers Fund — on the strength of its founding team's track record in casual and social gaming. The studio focuses on multiplayer social casual titles with deep live-ops loops and player-to-player interaction as a retention driver, and is part of the generation of second-wave Turkish mobile studios (alongside Dream Games and Spyke Labs alumni) trying to turn the country's engineering depth and low-cost production into a durable mobile entertainment cluster. For the directory, Spyke represents the next chapter of Turkish mobile gaming following the Peak Games / Zynga exit, and a data point on how extensively Turkish founders have now captured international venture appetite for casual gaming.

Supercell

Helsinki, Finland · Startup

Supercell is a Helsinki-based mobile games studio founded in 2010 by Ilkka Paananen (CEO), Mikko Kodisoja, Petri Styrman, Lassi Leppinen, Visa Forstén and Niko Derome. It publishes some of the highest-grossing mobile games ever made — Clash of Clans, Hay Day, Boom Beach, Clash Royale and Brawl Stars — reaching around 290 million monthly active players and €2.65bn in 2025 revenue. Its 'cell' model gives small autonomous teams of 5–7 full authority to greenlight and kill games, treating cancelled prototypes as learning rather than failure. Supercell was backed early by European VCs Lifeline Ventures (Helsinki), Accel and Atomico (London) and Index Ventures, raising a $130M Series B in 2013. SoftBank and GungHo acquired 51% that year; in 2016 a Tencent-led consortium paid $8.6bn for ~84% at a ~$10.2bn valuation, with Tencent consolidating majority control by 2019. Tencent has kept Supercell operationally independent in Helsinki, with remaining shares held by employees.

SuperScale

Bratislava, Slovakia · Startup

SuperScale delivers revenue optimization for mobile games, combining AI with expert growth teams to revive older titles and improve monetization for new launches. The company partners with major global studios and provides a services-plus-software model that drives measurable uplift. By 2026, SuperScale is a leading Slovak gaming analytics and growth platform.

Suricate Ventures

Ljubljana, Slovenia · Venture Capital

Suricate Ventures is a Ljubljana-based venture capital firm founded in 2021 by a group of nine partners with backgrounds spanning finance, insurance, law, IT, private equity, energy, and mobility. The fund targets pre-seed to early-growth technology companies in Southeastern Europe, with a smart-money philosophy and minimum ticket sizes from €50,000. Core investment verticals are fintech and insurtech, gaming and metaverse, digital health, and logistics and supply chain. Notable portfolio companies include ZenOwn, Noii, Bloq.it, and VIAR.

Tactile

Copenhagen, Denmark · Startup

Tactile Games is a Copenhagen-based mobile gaming studio founded in 2008, known for hit casual puzzle titles including Lily’s Garden and Cookie Cats. The company has achieved hundreds of millions of downloads and generates strong recurring revenue through free-to-play mechanics and live ops. With over 360 employees, Tactile is one of the largest independent game studios in the Nordics and a key player in Denmark’s thriving gaming ecosystem alongside SYBO and Hugo Games. The company builds its games in-house and focuses on narrative-driven casual experiences that retain players over months.

Trind Ventures

Tallinn, Estonia · Venture Capital

Founded in 2018 by Joel Aasmäe, Kimmo Irpola, Taavi Lepmets, and Ivar Siimar — veterans behind LHV Bank and New Economy Ventures, the Baltics' first VC fund — Trind Ventures focuses exclusively on consumer and consumerised B2B software startups across Europe. Its €55M Fund II, closed in 2022, targets 30–40 companies with initial tickets up to €1M and follow-ons to €5M, covering pre-seed and seed stages. The firm has offices in Tallinn, Helsinki, Munich, and Riga and has backed 75+ companies including Ready Player Me, Neural DSP, Tise, Rangeforce, and Fractory, distinguishing itself in the Baltic ecosystem through its pure-play consumer and creator-economy angle.

Tripledot Studios

London, United Kingdom · Startup

Mobile games company scaling casual puzzle and card titles to millions of players. Tripledot Studios is a startup based in London, United Kingdom at the growth stage. The company operates in the Gaming, Mobile space. Learn more at their website.

Unity Technologies

Copenhagen, Denmark · Startup

Unity Technologies was founded in Copenhagen in 2004 as a small game studio and evolved into the Unity game engine, a widely used platform for building 2D, 3D, and real time experiences. Unity helped democratize game development with a friendly pricing model, cross platform deployment, and a massive developer ecosystem. The company expanded into industries like automotive, architecture, and simulation, and it went public on the NYSE in 2020. Unity remains one of the most influential Danish founded technology companies in the global developer tools space.

Wargaming

Nicosia, Cyprus · Startup

Wargaming is a Nicosia-headquartered game developer and publisher best known for the massively multiplayer online titles World of Tanks, World of Warships, and World of Warplanes, which together have accumulated hundreds of millions of registered accounts and defined the mid-2010s hardcore free-to-play category. Founded in 1998 in Minsk as a small strategy-game studio, the company moved its commercial headquarters to Cyprus in the 2010s for EU access and favorable IP treatment, and in 2022 shut its Russian and Belarusian operations entirely following the invasion of Ukraine, transferring the CIS business to a local licensee and concentrating development and live operations in Nicosia, Vilnius, Prague, Chicago, Austin, and Belgrade. Wargaming pioneered the free-to-play model for military simulation games, built its own proprietary engine and live-ops tooling, and runs one of the largest esports programs in the sector. In the European ecosystem it is the anchor of the Cypriot gaming cluster and a useful case study of a Minsk-origin studio reconstituting itself entirely outside the post-Soviet space.

WN Media Group

Limassol, Cyprus · Event Organisator

International games-industry media and events company behind the WN Conference series and the WN Hub networking platform. It runs B2B game-development conferences worldwide, including the Cyprus edition that connects studios, publishers, service providers and investors.