Mobile startup ecosystem
We track 39 organisations in this sector across 6+ countries.
Showing 21–39 of 39 Mobile
Countries in this sector
Sectors alongside this one
Mobile results
-
Nanobit
Nanobit is a Zagreb-based mobile gaming studio specializing in narrative and simulation games that have been downloaded over 200 million times globally. The company's portfolio includes popular titles like BitLife and Tabou Stories, which combine interactive storytelling with life-simulation mechanics to build deeply engaged player communities. Nanobit was acquired by Stillfront Group in 2021 for approximately $148 million but continues to operate independently from Zagreb. The studio is a leading example of Croatia's mobile gaming talent and demonstrates how European studios can build global consumer hits in the casual and mid-core gaming segments.
-
Nexters
Nexters is a Limassol-headquartered mid-core mobile games publisher best known for Hero Wars, a long-running RPG that at its peak was one of the highest-grossing role-playing games on iOS and Android worldwide and popularized the now-ubiquitous 'puzzle in the ad, different game inside' marketing pattern. The company runs a portfolio of live-ops titles, relies on heavy user-acquisition and A/B testing in-house, and operates from Cyprus as a talent and operational hub following the 2020-2022 wave of games-industry migration into Limassol. In 2021 Nexters went public on Nasdaq via a SPAC combination at a valuation north of USD 1.5 billion, making it one of the very few Cyprus-listed consumer-tech exits on a major US exchange. For the directory it represents the scale of the Limassol mobile-gaming cluster that grew up around Wargaming and has since attracted dozens of studios and publishers.
-
Nextury Ventures
Nextury Ventures is a venture capital firm and startup incubator founded in 2013 in Vilnius by entrepreneur Ilja Laurs and ICT executive Mindaugas Glodas. Inspired by Silicon Valley models, it builds and invests in early-stage companies in fintech, proptech, sharing economy, e-commerce, and mobile sectors. Since inception it has invested in over 30 companies across multiple European markets, including the UK and US, with cumulative returns of +219% after taxes reported over a five-year period.
-
Nordeus
Nordeus is one of Southeast Europe's most important gaming companies and the studio behind Top Eleven, a globally successful football management game. The business is notable not just for creating a hit title, but for sustaining long-term user engagement through live operations, balancing, retention design, and ongoing content updates. That makes Nordeus a strong example of European gaming as both a creative and analytical discipline, where product success depends on community management, behavioral economics, and continuous optimization as much as on launch-day design. In ecosystem terms, Nordeus helped establish Belgrade as a serious game-development center and showed that major consumer entertainment businesses can scale from the region without following the standard SaaS path. It adds a useful dimension to the directory because gaming companies often develop advanced expertise in monetization, engagement, and lifecycle management that later influences wider consumer-product thinking across tech.
-
Outfit7
Outfit7 is the Slovenian-born mobile entertainment studio behind the Talking Tom and Friends franchise, which has become one of the most downloaded mobile IPs in the world and a textbook example of a European consumer software company achieving escape velocity into the US and Asian markets without relocating its engineering base out of Ljubljana. Founded in 2009 by Samo and Iza Login, the studio combined a viral AR-era animal avatar concept with disciplined live-ops, mobile advertising, and cross-promotion to drive billions of downloads, and in 2017 sold to China's Zhejiang Jinke Entertainment in one of the largest cash exits ever achieved by a Slovenian tech company. Today Outfit7 remains the anchor of Slovenia's consumer gaming cluster, running the Talking Tom & Friends universe across games, TV series, and licensed merchandise, and continuing to ship new free-to-play titles from its Ljubljana, Limassol, and London offices.
-
Peak Games
Peak Games was an Istanbul-based mobile gaming company that built globally successful casual puzzle games including Toon Blast and Toy Blast, which attracted hundreds of millions of downloads. The company was acquired by Zynga in 2020 for $1.8 billion, marking one of the largest exits in Turkish and European gaming history. Founded in 2010 by Sidar Sahin, Peak Games demonstrated that world-class mobile gaming studios could emerge from Turkey, and its success helped catalyze a wave of gaming entrepreneurship in Istanbul. The acquisition validated the depth of Turkish mobile gaming talent and design expertise on the global stage.
-
PG Connects Barcelona 2026
A global games-industry conference for 1,000+ professionals, with 17 tracks, 100+ speakers, indie showcases, and investor matchmaking. Built for gaming startups, with structured pitching to publishers and investors plus a dedicated indie and career programme.
-
PG Connects Nordics 2026
An international games-industry B2B conference within Finnish Games Week, connecting Nordic indies, developers, publishers, and investors, with indie pitch competitions and investor matchmaking.
-
PGC Summit Malmö 2026
Pocket Gamer Connects' first dedicated Sweden event, a focused two-day games-industry networking and dealmaking conference with an indie developer pitch competition.
-
Phyre
Phyre is a Bulgarian mobile digital wallet offering a free EUR current account opened entirely from a phone, contactless and peer-to-peer payments, Apple Pay support, IBAN transfers, e-vignette purchase, utility bill payment and loyalty-card storage, plus a free virtual Mastercard. In partnership with PB Personal Finance it also offers an instant credit line of up to €2,000, applied for and signed entirely in-app. Payment services are provided via licensed e-money firm Paynetics.
-
Satispay
Satispay is an Italian mobile payment network headquartered in Milan, founded in 2013 by Alberto Dalmasso (CEO), Dario Brignone (CTO) and Samuele Pinta (CFO). Authorised by the Bank of Italy as an e-money institution, it operates an independent payment circuit that bypasses Visa, Mastercard and traditional card rails: users link a bank account via IBAN, hold a virtual wallet and pay merchants in-store, online or peer-to-peer through SEPA mandates at low fixed fees, making it especially attractive for small-ticket transactions. With over 6.5 million users and 450,000 merchant partners as of mid-2026, Satispay is Italy's dominant independent payment network, expanding into France, Luxembourg and Germany and into corporate welfare, buy-now-pay-later and investment products. It has raised over €500M; the 2022 Series D of €320M led by Addition (with Greyhound Capital, Coatue, Lightrock, Block and Tencent) made it Italy's second unicorn, and in June 2026 it announced plans for a further round of up to €120M.
-
Spyke Games
Spyke Games is an Istanbul-based mobile gaming studio that raised one of the largest seed rounds in European gaming history — roughly USD 55 million in 2022, led by Griffin Gaming Partners, Index Ventures, and Makers Fund — on the strength of its founding team's track record in casual and social gaming. The studio focuses on multiplayer social casual titles with deep live-ops loops and player-to-player interaction as a retention driver, and is part of the generation of second-wave Turkish mobile studios (alongside Dream Games and Spyke Labs alumni) trying to turn the country's engineering depth and low-cost production into a durable mobile entertainment cluster. For the directory, Spyke represents the next chapter of Turkish mobile gaming following the Peak Games / Zynga exit, and a data point on how extensively Turkish founders have now captured international venture appetite for casual gaming.
-
Supercell
Supercell is a Helsinki-based mobile games studio founded in 2010 by Ilkka Paananen (CEO), Mikko Kodisoja, Petri Styrman, Lassi Leppinen, Visa Forstén and Niko Derome. It publishes some of the highest-grossing mobile games ever made — Clash of Clans, Hay Day, Boom Beach, Clash Royale and Brawl Stars — reaching around 290 million monthly active players and €2.65bn in 2025 revenue. Its 'cell' model gives small autonomous teams of 5–7 full authority to greenlight and kill games, treating cancelled prototypes as learning rather than failure. Supercell was backed early by European VCs Lifeline Ventures (Helsinki), Accel and Atomico (London) and Index Ventures, raising a $130M Series B in 2013. SoftBank and GungHo acquired 51% that year; in 2016 a Tencent-led consortium paid $8.6bn for ~84% at a ~$10.2bn valuation, with Tencent consolidating majority control by 2019. Tencent has kept Supercell operationally independent in Helsinki, with remaining shares held by employees.
-
Tactile
Tactile Games is a Copenhagen-based mobile gaming studio founded in 2008, known for hit casual puzzle titles including Lily’s Garden and Cookie Cats. The company has achieved hundreds of millions of downloads and generates strong recurring revenue through free-to-play mechanics and live ops. With over 360 employees, Tactile is one of the largest independent game studios in the Nordics and a key player in Denmark’s thriving gaming ecosystem alongside SYBO and Hugo Games. The company builds its games in-house and focuses on narrative-driven casual experiences that retain players over months.
-
Tbilisi DevFest 2026
Georgia's largest developer community conference, organized by the Google Developers Group Tbilisi with 1,000+ developers attending talks on Android, web, cloud, AI, and mobile. Features code labs, a women-in-tech track, and a startup showcase. Free admission with registration. One of the best ways to connect with the Georgian and broader Caucasus developer community.
-
TECHSPO Amsterdam 2026 (September 2026)
A two-day technology expo bringing together developers, brands, marketers, technology providers, designers and innovators across internet, mobile, AdTech, MarTech and SaaS. It is co-located with DigiMarCon Europe, letting attendees move between the expo floor and the digital marketing conference sessions.
-
The Venture City
The Venture City is a hybrid accelerator and venture capital firm founded in 2017 by Laura Gonzalez-Estafani (ex-Facebook) with offices in Madrid, Miami, and San Francisco. The firm invests from seed to Series A in product-led startups across Europe and the Americas, with typical tickets of $500K-2M. The Venture City differentiates through its in-house growth team offering data analytics, product optimization, and go-to-market support. Portfolio companies include Cabify, Lingokids, and Internxt. The firm manages over $150M and focuses on fintech, SaaS, and mobile-first businesses.
-
Tony Edwards
Lead mobile developer at Sapphire Holidays, building cross-platform mobile applications with JavaScript and web technologies. He is an announced speaker at the 2026 ZurichJS Conf in Zurich.
-
Tripledot Studios
Mobile games company scaling casual puzzle and card titles to millions of players. Tripledot Studios is a startup based in London, United Kingdom at the growth stage. The company operates in the Gaming, Mobile space. Learn more at their website.